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Cb Games Dev ✭

private void HandleEvents() { // Handle user input and other events }

private void Update() { // Update game logic and state } cb games dev

public GameLoop() { isRunning = true; }

using System;

public void Run() { while (isRunning) { // Handle events HandleEvents(); private void HandleEvents() { // Handle user input

private void Render() { // Render game graphics } } } using System

// Render game Render(); } }