simulate_more = input("Simulate multiple attempts? (y/n): ").lower() if simulate_more == 'y': attempts = int(input("How many attempts to simulate? ")) sim_success = simulate_attempts(chance, attempts) print(f"\nOut of {attempts} attempts, you hit a Hole-in-One {sim_success} times.") def calculate_hole_in_one_chance(distance, club_power, wind_effect, accuracy, skill_bonus): effective_distance = distance + wind_effect power_diff = abs(club_power - effective_distance) base_chance = max(0, (100
import math
For example, if the required distance is D, and the player's power is P, then the closer P is to D, the higher the chance. Maybe with a wind component that adds or subtracts from the effective distance. holeinonepangyacalculator 2021
Let me outline the code.
Alternatively, maybe the calculator is for the player to calculate how many balls they might need to aim for a Hole-in-One, based on probability. simulate_more = input("Simulate multiple attempts
But this is just an example. The actual calculator would need to accept inputs for D, P, W, A, S and compute the probability.
Then, have a main function that loops for the user to enter data. Maybe with a wind component that adds or
First, import necessary modules (like math, random for simulations).