import javafx.animation.AnimationTimer;
Navigate to the JAR file location and run your game using the following command: java game jar 320x240
Create a new Java class (e.g., GameLogic.java ) and add your game logic. For example: import javafx
public static void main(String[] args) { launch(args); } } This code creates a simple game window with a resolution of 320x240. Scene scene = new Scene(root
public static void main(String[] args) { launch(args); } }
public class GameWindow extends Application { private GameLogic gameLogic;
@Override public void start(Stage primaryStage) { StackPane root = new StackPane(); Scene scene = new Scene(root, 320, 240); primaryStage.setScene(scene); primaryStage.setTitle("My Game");