// Generate roads and decorations generateRoads(); generateDecorations(); }
import net.minecraft.core.BlockPosition; import net.minecraft.core.Holder; import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplate; import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplateManager; Minecraft v1.19.1
import java.util.Random;
// CityStructure.java package com.example.minecraft.feature; // Generate roads and decorations generateRoads()
public void generate() { // Generate districts for (int i = 0; i < 5; i++) { District district = new District(level, pos, i); district.generate(); } } } } import net.minecraft.core.BlockPosition